there's not much to say...it's just my humble tribute to Bioshock, one of the best games I've ever played x)
It certainly ain't as good as the game artwork but I tried..
I tried once again the first person perspective. It's an idea I experimented a long time ago on this piece I guess some of my maniping skills evolved quite a lot since then
I just realized that it's been almost or exactly a year since I finished the second game! what a coincidence haha
This work is not canon, as jack never really finds Delta on the first game, but I like Delta better than the other daddies so I decided to use him. x) The winter blast hand is not perfect but come on, It's a manip, I did the best I could and it was a damn pain in the ass to make it look at least convincing haha The piece doesn't look as good as I wanted, I can say I'm a little little bit disappointed, but whatever.
Nice use of colors and shadows! About a critique... I think the silhueted characters are too small for their normal size... Mainly the girl, that seems like a doll in this scale. The Big Sister, that is huge in normal size, seems like a normal human in this scale. I think the hands in first view should had worked more detailed, considering that is in a 1st plan... Mainly the right hand. Building's perspective are a bit strange too. The perspective line of them don't match with the perspective lines of the windows. Anyway, to be honest, just the first critique really count. The rest was just because DA need a mininum of 100 words, hehe. Nice piece anyway. Congratz.
I think you captured the atmosphere very well and the colours correspond totally to the look and feel of the game in general. It's even a little bit scarier than the game lol ! Or maybe it's just me and glowing eyes in the dark xD !
Bioshock rocks, it's one of the very rare games i played through the solo campaign these past 5-6 years.
About a critique... I think the silhueted characters are too small for their normal size... Mainly the girl, that seems like a doll in this scale. The Big Sister, that is huge in normal size, seems like a normal human in this scale.
I think the hands in first view should had worked more detailed, considering that is in a 1st plan... Mainly the right hand.
Building's perspective are a bit strange too. The perspective line of them don't match with the perspective lines of the windows.
Anyway, to be honest, just the first critique really count. The rest was just because DA need a mininum of 100 words, hehe. Nice piece anyway. Congratz.
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